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March of Giants Release & Playtests

March of Giants Next Playtest: How to Join the Pioneer Test and What to Expect

Everything we know about the March of Giants next playtest: how to request access, what the Pioneer test adds, PC requirements, and when it might arrive.

10/2/2026 Last updated: 10/3/2026 9 min read

FAQ

Is the March of Giants next playtest free to join?
Yes. March of Giants is a free-to-play title, and playtest access is granted through a free access request on Steam. There's no purchase, pre-order, or paid tier required to register your interest.
When does the Pioneer Playtest actually start?
No start date has been announced. The Pioneer Playtest was revealed in a Steam news post dated October 1, 2026, alongside a look at the team and the game's vision. Access is granted in waves, so the practical answer is: the moment you receive a notification.
Do I need a powerful PC to participate?
You need at minimum a 64-bit Windows 10/11 machine with an Intel Core i5-11600 or AMD Ryzen 3 3100, 8 GB of RAM, and a GTX 1650 or RX 6400 class GPU. The recommended spec is an i5-12400 or Ryzen 5 5600X with 16 GB of RAM and an RTX 2060 Super or RX 5700 XT.
What's different about the Pioneer Playtest compared to the Closed Alpha?
The developer has stated directly that a lot has changed since the first Closed Alpha, and the announcement frames the Pioneer Playtest as a reintroduction of the game's vision with a rebuilt team behind it. Specific patch notes have not been published yet, so treat any detailed change list you see elsewhere as unverified until it appears on the official store page.
Will my progress carry over to launch?
That hasn't been confirmed. As a rule, playtest progress in pre-release builds is wiped before launch, so enjoy the test without treating it as a head start. For now, the smartest move is simple: sign in to Steam, open the March of Giants store page, request access, and wishlist the game. That's the only combination that guarantees you'll know the second the March of Giants next playtest opens its doors.

What Is March of Giants? The Basics You Need First

Ubisoft’s army-scale MOBA is gearing up for its most ambitious public test yet, and the window to get in is opening right now. According to a Steam announcement posted on October 1, 2026, the March of Giants next playtest — officially branded the Pioneer Playtest — is the next major milestone after the game’s first Closed Alpha. If you’ve been watching this project from the sidelines, this is the moment to stop waiting and start preparing. Below, we break down the March of Giants next playtest in full: how access works, what the Pioneer build changes, what hardware you’ll need, and the honest limits of what’s been confirmed so far.

March of Giants is a free-to-play 4v4 MOBA built around a simple but radical pitch: you lead an army, not just a hero. You play as a towering Giant, rally hundreds of Soldiers, and deploy structures called Battleworks that reshape familiar lanes into shifting front lines. It’s a genre hybrid — part MOBA, part real-time strategy, part tower defense — and the playtests are the developer’s main tool for stress-testing that ambitious blend.

Here’s the quick-reference profile of the game as it stands today.

Attribute Detail
Title March of Giants
Developer March of Giants Team
Publisher Ubisoft
Genre Action, Simulation, Strategy, Free to Play
Core Mode 4v4 online PvP with online co-op support
Price Free-to-play
Release Date Coming soon (no firm date announced)
Platform Windows PC via Steam (Steam App ID 1924600)
Anti-Cheat Easy Anti-Cheat (kernel level)
Current Status Pre-release; playtest access by request

The Steam page confirms the game is still listed as “Coming soon” with no user reviews yet, which is typical for a title that hasn’t launched publicly. Seven curators have already reviewed the product page, but the absence of player reviews tells you everything about how early this is.

How to Get Into the March of Giants Next Playtest

Good news: there’s no paid entry, no pre-order requirement, and no secret invite code. Access to the March of Giants next playtest runs through Steam’s built-in playtest request system.

Here’s the exact process, start to finish.

Step Action Where What Happens Next
1 Sign in to a Steam account Steam client or website Required to request access and wishlist
2 Open the March of Giants store page Steam You’ll see the “Join the March of Giants Playtest” module
3 Click “Request Access” Steam store page Your request is registered with the developer
4 Add the game to your wishlist Steam store page You get a notification when the game becomes available
5 Wait for notification Steam + email The developer grants access in waves when ready for more participants
6 Install and launch Steam library Playtest builds appear as a separate entry in your library

A few practical notes that will save you time:

  • Requesting access is not the same as being accepted. The Steam page states plainly that you’ll be notified when the developer is ready for more participants. Waves are typically staggered, so don’t assume something went wrong if your library stays quiet.
  • Wishlisting matters. It’s the only reliable way to get a ping the instant a build goes live. If you only click “Request Access” and skip the wishlist, you may miss a short-notice wave.
  • Windows only, for now. Every system requirement listed is Windows 10 or 11, 64-bit. Steam Deck compatibility is listed as “Unknown,” so don’t count on a handheld test run yet.
  • Expect an EULA prompt. The game requires agreement to its own third-party EULA, and Easy Anti-Cheat runs at kernel level, meaning it needs to be installed and running before you can launch.

If you want the source-of-truth page for access requests, wishlist notifications, and patch notes, the official March of Giants Steam store page is where every update lands first.

What to Expect in the Pioneer Playtest

The October 1 announcement was refreshingly candid: “A lot has changed since our first Closed Alpha.” That single line tells experienced testers that the Pioneer Playtest is not a rerun of the earlier build. It’s a reworked foundation.

Based on the systems the developer has publicly detailed, here’s what the Pioneer Playtest is expected to showcase.

System What It Does Why It Matters in a Playtest
The Soldier System Rally Soldiers from advancing waves, move them between lanes, and command them to scout, gather resources, capture objectives, or overwhelm defenses This is the core differentiator from a standard MOBA — the test needs to prove hundreds of units stay controllable
Battleworks Deploy trenches, giant slayer bunkers, cavalry, and soldier drops to create choke points and reinforce objectives Player-built terrain is a balance nightmare; playtests are how the team tunes it
Giants Unique abilities and Soldier synergies, with in-match upgrades for both Giants and Soldiers Upgrade pacing determines whether matches feel like strategy or snowballing
Large-Scale Battles Hundreds of Soldiers fighting simultaneously across the map Performance and server stability are the real tests here

The Steam description frames it bluntly: this isn’t another hero skirmish or team fight — it’s a war. That positioning shapes what the playtest needs to validate. A 4v4 format with hundreds of AI-assisted Soldiers per side means the network code, pathfinding, and framerate all have to hold up under conditions that a five-hero brawl never stresses.

Community reports from the earlier Closed Alpha cycle — and remember, these are player experience accounts rather than confirmed studio statements — consistently flagged unit readability during large clashes as the thing to watch. Whether the Pioneer Playtest solves that will be the single biggest question mark heading into it.

Two more details worth knowing before you apply:

  • Accessibility options are already in place. The store page lists camera comfort settings, custom volume controls, stereo sound, and a design that’s playable without quick-time events.
  • Language support is narrow but functional. Interface, full audio, and subtitles are available in English, French, German, and Spanish (Spain) — English plus three more.

There’s also an AI-generated content disclosure on the store page stating that some game and marketing content was translated with the assistance of AI tools. That’s a transparency note, not a gameplay feature, but it’s worth knowing if translation quality matters to you.

March of Giants System Requirements and Platform Details

This is where a lot of hopeful testers get filtered out, so read carefully before you click “Request Access.” The March of Giants next playtest runs on PC only, and the spec floor is meaningful — this is not a laptop-integrated-graphics title.

Component Minimum Recommended
OS Windows 10/11 64-bit Windows 10/11 64-bit
Processor Intel Core i5-11600 or AMD Ryzen 3 3100 Intel Core i5-12400 or AMD Ryzen 5 5600X
Memory 8 GB RAM 16 GB RAM
Graphics NVIDIA GTX 1650 4 GB or AMD RX 6400 4 GB NVIDIA RTX 2060 Super 8 GB or AMD RX 5700 XT 8 GB
DirectX Version 12 Version 12
Network Broadband internet connection Broadband internet connection
Storage 15 GB available space 15 GB available space
Target Performance 1080p / 75% render scale / 60 FPS / Low settings 1440p / 100% render scale / 60 FPS / High settings

Three things stand out from that table:

  1. The minimum GPU is genuinely a minimum. A GTX 1650 is the floor, paired with a 75% render scale and low settings, just to hit 60 FPS at 1080p. If your machine is older than that, expect problems.
  2. 16 GB of RAM is the recommended figure. With hundreds of Soldiers on screen at once, memory pressure is real.
  3. A persistent internet connection is mandatory. The developer states this explicitly, and it applies even to test builds.

The store page also notes that “PC specifications will evolve over time” — meaning requirements during the Pioneer Playtest may not match what ships at launch. Don’t rebuild your rig around a test build.

Release Date, Roadmap, and What Happens Next

There is no confirmed release date. The Steam listing says “Coming soon” and nothing more specific has been published. That puts the March of Giants next playtest in the classic pre-launch role: a gated, iterative checkpoint on the road to a full free-to-play launch.

Here’s a realistic way to think about the timeline, based on how the developer has communicated so far.

Phase Status What It Means for You
Closed Alpha Completed (first cycle) Foundation testing with a limited group
Pioneer Playtest Announced October 1, 2026 Next major milestone; access by request via Steam
Additional playtests Likely Expect further waves and possibly new labels as systems mature
Open beta / early access Unannounced No confirmed date
Full free-to-play launch Unannounced Listed as “Coming soon”

Because March of Giants is free-to-play, there’s no pre-order incentive and no financial risk in waiting. The only thing you can lose by not requesting access is time in the queue. If you’re even mildly curious, requesting access now costs nothing and wishlisting ensures you’ll hear about every future wave.

One final consideration: the game carries a mature content description noting frequent fantasy violence. That’s standard for the genre and worth flagging if you share a household account.

For a wider view, our playtest sign-up walkthrough, system requirements, roadmap explained round out the picture from different angles.

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