March of Giants How to Play: Complete Guide to Ubisoft's 4v4 Army MOBA
Learn March of Giants how to play with our beginner's guide covering the Soldier system, Battleworks, Giant upgrades, objectives, and PC requirements.
FAQ
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Learning March of Giants how to play is nothing like picking up a standard MOBA. You won’t spend the match glued to a single hero lane — you’ll be directing hundreds of soldiers while a towering Giant tears through the front line. If you want to know March of Giants how to play before the next playtest wave opens, this guide walks you through every core system, from rallying troops to reshaping the map with Battleworks.
March of Giants is an upcoming free-to-play 4v4 game from developer March of Giants Team and publisher Ubisoft. It has already been through a Closed Alpha, and a Pioneer Playtest is on the way. That means the “how to play” picture is still evolving — but the Steam listing, official gameplay trailer, and developer announcements already reveal more than enough to give new commanders a serious head start.
What Is March of Giants?
March of Giants describes itself as a MOBA where you lead an army, not just a hero. Two teams of four face off, but the battlefield is packed with AI-driven Soldiers that you rally, move, and sacrifice. The Steam tags cover an unusually wide spread — MOBA, Strategy, RTS, Tower Defense, Action, and Simulation — which hints at how many overlapping systems run inside a single match.
| Feature | Details |
|---|---|
| Genre | Action, Simulation, Strategy, Free-to-Play |
| Match format | 4v4 online PvP with co-op support |
| Developer | March of Giants Team |
| Publisher | Ubisoft |
| Platform | PC via Steam |
| Price | Free-to-play |
| Release status | Coming soon; playtests ongoing |
| Anti-cheat | Easy Anti-Cheat (kernel-level) |
| Supported languages | English, French, German, Spanish |
The scale is the headline feature. Instead of a tight hero skirmish, March of Giants pushes toward what the trailer calls a full-scale war, with massive clashes erupting across multiple lanes at once. If you’re searching for a quick answer to March of Giants how to play, the short version is this: manage troops, deploy structures, and upgrade your Giant — in that order.
March of Giants How to Play: The Three Core Systems
Everything you do in a match flows through three connected pillars: the Soldier System, Battleworks, and Giants. Master how they interact, and you’ll understand March of Giants how to play far faster than players who simply mash abilities on cooldown.
| System | What It Is | Your Job |
|---|---|---|
| Soldier System | Waves of AI troops you rally | Scout, collect resources, capture objectives, swarm enemies |
| Battleworks | Deployable structures and units | Build trenches, bunkers, cavalry, and soldier drops |
| Giants | Your playable commander | Use unique abilities, lead soldiers, upgrade mid-match |
The Soldier System: An Army Under Your Control
Soldiers are the backbone of the game. They arrive in advancing waves, and you rally them, ferry them between lanes, and issue orders across the battlefield. According to the official Steam page, you can send them to scout ahead, collect resources, take down enemy Giants, capture objectives, and overwhelm defenses.
That flexibility is the entire point. Soldiers are expendable, which makes them your cheapest source of information. Sending a handful of troops down an empty lane tells you more about enemy positioning than any minimap ping ever will.
Battleworks: Reshape the Battlefield
Battleworks are deployable tools that turn familiar lanes into shifting front lines. The trailer name-drops several types, and each one answers a different tactical question.
| Battlework | Primary Role | When to Deploy |
|---|---|---|
| Trenches | Defensive ground control | Holding a lane or contesting an objective |
| Giant Slayer Bunker | Anti-Giant firepower | An enemy Giant is pushing your lane |
| Cavalry | Fast charges and flanking | Punishing overextended enemies |
| Soldier Drops | Instant reinforcements | Reinforcing a distant or collapsing objective |
Because Battleworks create choke points and reinforce objectives, strong players deploy them for tempo rather than pure defense. A trench placed one fight early can decide an entire lane for the next five minutes.
Giants: Built for War
Your Giant is the unit you actually control. Each Giant brings unique abilities and leads Soldiers with distinct strengths, and both your Giant and your troops can be upgraded throughout the match. Community reports from early playtests suggest that upgrade timing — not raw mechanical skill — is often what separates winning teams from losing ones.
The trailer also teases a character called the Warden who “reshapes” captured objective points, implying that Giants influence territory in ways beyond raw damage output.
Step-by-Step: How to Play March of Giants in Your First Match
If you’re jumping into a playtest, follow this rough order of operations.
- Request access on Steam. The game is invite-based right now, so sign up early and wishlist it.
- Pick a Giant that matches your instinct. Aggressive players should lean toward front-line Giants; support-minded players should choose ones that buff Soldiers.
- Rally the first soldier wave immediately. Idle troops are wasted economy.
- Scout before you commit. Send a small group down each lane to check enemy positioning.
- Contest objectives, not kills. Objective points, not the scoreboard, drive the match.
- Deploy your first Battlework around the five-minute mark. Lock down whichever objective your team is closest to winning.
- Upgrade your Giant mid-game. Upgrades unlock new strategies and new ways to outplay opponents.
- Mass Soldiers before a push. A lone Giant dies; a Giant with a hundred Soldiers behind it does not.
- Communicate with your three teammates. Four players covering three lanes means someone is always rotating.
- Break the fortress. The trailer’s endgame fantasy is smashing through enemy defenses — coordinate the final push instead of trickling in one at a time.
| Match Time | Priority | Why It Matters |
|---|---|---|
| 0–2 min | Rally troops and claim a lane | Establishes map presence and economy |
| 2–5 min | Scout with cheap Soldiers | Information prevents early losses |
| 5–10 min | Deploy first Battlework | Locks down an objective |
| 10 min+ | Upgrade Giant and mass troops | Sets up the winning push |
System Requirements and How to Get Access
March of Giants is a PC-only release for now, and it requires a 64-bit Windows machine plus a persistent internet connection. Before you worry about March of Giants how to play, make sure your rig can actually run it.
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10/11 64-bit | Windows 10/11 64-bit |
| Processor | Intel Core i5-11600 / AMD Ryzen 3 3100 | Intel Core i5-12400 / AMD Ryzen 5 5600X |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | GTX 1650 4 GB / RX 6400 4 GB | RTX 2060 Super 8 GB / RX 5700 XT 8 GB |
| DirectX | Version 12 | Version 12 |
| Storage | 15 GB available space | 15 GB available space |
| Target Output | 1080p, 75% render scale, 60 FPS, low settings | 1440p, 100% render scale, 60 FPS, high settings |
Two practical notes. First, the game uses kernel-level Easy Anti-Cheat, which can conflict with some overlay and capture software. Second, the developers explicitly warn that system specs will evolve over time as the game grows, so treat the minimum column as a floor rather than a target.
To get in, visit the official Steam store page for March of Giants, click “Request Access,” and wishlist the game so you’re notified when the Pioneer Playtest opens. The team also posts development updates on Steam, including a recent announcement that revisited the game’s vision after the first Closed Alpha and introduced the team continuing to build it.
Tips and Strategies for New Players
These habits assume you already grasp the basics of March of Giants how to play, and they’ll carry you through your first dozen matches.
| Tip | Why It Works |
|---|---|
| Treat Soldiers as vision, not damage | Cheap scouting prevents ambushes |
| Never fight without a Battlework nearby | Structures tilt even fights in your favor |
| Upgrade before you engage, not after | You need new abilities mid-fight, not post-fight |
| Prioritize objectives over kills | Capturing points wins matches, not kill counts |
| Rotate with a teammate | 4v4 means lanes are always understaffed |
| Track where enemy Giants commit | Their position reveals your best push lane |
| Save cavalry for overextensions | A held charge converts mistakes into kills |
A few extra habits worth building: keep at least one Soldier group gathering resources at all times, never send your Giant alone into fog of war, and always know which objective your team is closest to capturing. March of Giants rewards patience and positioning far more than raw aggression.
For a wider view, our beginner guide, system requirements, Steam playtest access round out the picture from different angles.
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