March of Giants on Steam: Playtest, Specs & More
Your full guide to March of Giants on Steam: a free-to-play 4v4 MOBA with army command, playtest access steps, PC specs, languages, and accessibility options.
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Why the March of Giants Steam Page Is Worth a Wishlist Right Now
Most new MOBAs ask you to master one hero and hope your four teammates do the same. March of Giants wants you to command hundreds of soldiers instead. If you have been refreshing the March of Giants Steam listing hoping for a download button, you are not alone — and the good news is that access is already being handed out in waves.
The March of Giants Steam page went live with a “Coming soon” release window, a free-to-play price tag, and a publisher you have definitely heard of: Ubisoft. That combination alone makes it one of the more interesting strategy releases on the horizon. This guide breaks down everything currently listed on Steam, from playtest requests to the exact PC hardware you will need.
What March of Giants Actually Is
Under the hood, March of Giants is a 4v4 competitive game that blends MOBA lane pressure with real-time strategy and tower-defense instincts. You play as a towering Giant, but your real power comes from the army trailing behind you. Instead of last-hitting creeps for twenty minutes, you rally Soldier waves, shuttle them between lanes, and use them to scout, grab resources, capture objectives, and swarm enemy Giants.
The official trailer leans hard into that fantasy. It flashes between recruitment, trench lines, cavalry charges, naval cannon fire, and bunkers built specifically to bring Giants down. The tagline is blunt about the scale: this is not another hero skirmish. It is a war.
That pitch is why the game carries a hybrid tag list — MOBA, Strategy, RTS, Tower Defense, and eSports all appear on the store page, alongside Simulation and Tactical. Whether it sticks the landing is a question only playtests will answer.
Steam Store Details at a Glance
| Item | Detail |
|---|---|
| Title | March of Giants |
| Developer | March of Giants Team |
| Publisher | Ubisoft |
| Release date | Coming soon |
| Price model | Free to play |
| Genre tags | Action, Simulation, Strategy, Free to Play |
| Player count | 4v4 online PvP, plus online co-op support |
| User reviews | No user reviews yet |
| Steam Deck status | Unknown / unverified |
| Store link | March of Giants on the Steam store |
Two details stand out for anyone planning to install on day one. First, the anti-cheat is Easy Anti-Cheat, which runs at kernel level and requires you to accept a separate March of Giants EULA. Second, the game requires a persistent internet connection — there is no offline mode on the cards.
The Four Pillars of Gameplay
The store page splits the design into four systems, and each one changes how a match flows compared with a standard lane-pusher.
1. The Soldier System
Soldiers arrive in advancing waves, and you decide where they go. Send them to scout fogged territory, harvest resources, chip down an enemy Giant, or flood an objective. Because you are moving groups rather than a single unit, positioning matters more than reflexes. The page describes it as “an army under your control,” and the trailer reinforces the idea with squad-level commands.
2. Battleworks
Battleworks are deployable structures — trenches, giant slayer bunkers, cavalry, and Soldier drops — that reshape the map itself. Drop a trench line and you have created a choke point. Reinforce an objective with a bunker and you have changed the risk calculus for the enemy team. This is the RTS layer that separates March of Giants from a conventional 5v5.
3. Giants
Your Giant is the anchor. Each Giant brings unique abilities and boosts Soldiers in distinct ways, so the pairing you choose defines your match strategy. Upgrades roll out over the course of a game, letting both your Giant and your Soldiers scale into new tools mid-fight rather than peaking early and stalling.
4. Unprecedented Scale
Hundreds of Soldiers can be on the field at once. That number drives the system requirements more than any visual setting, and it is the single biggest reason the developers have asked players for patience during testing.
PC System Requirements: Minimum vs. Recommended
If you want to know whether your rig can handle a few hundred Soldiers at once, this is the table to check. Note that the specs are explicitly labeled as subject to change.
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10/11 64-bit | Windows 10/11 64-bit |
| Processor | Intel Core i5-11600 or AMD Ryzen 3 3100 | Intel Core i5-12400 or AMD Ryzen 5 5600X |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | NVIDIA GTX 1650 4 GB or AMD RX 6400 4 GB | NVIDIA RTX 2060 Super 8 GB or AMD RX 5700 XT 8 GB |
| DirectX | Version 12 | Version 12 |
| Network | Broadband internet | Broadband internet |
| Storage | 15 GB available space | 15 GB available space |
| Target output | 1080p, 75% render scale, 60 FPS, low settings | 1440p, 100% render scale, 60 FPS, high settings |
A few practical takeaways. The storage footprint is remarkably small for a modern multiplayer title, so clearing 15 GB is not a big ask. The jump from a GTX 1650 to an RTX 2060 Super is the expensive part — but if you are happy at 1080p on low settings, a mid-range build from the last few years should hold up. The recommended CPU, an i5-12400 or Ryzen 5 5600X, is the real signal that the game leans on processor threads to simulate mass units.
How to Request Playtest Access
There is no public release yet, but you can get in line today. Here is the exact process as listed on Steam.
| Step | Action | What Happens |
|---|---|---|
| 1 | Sign in to your Steam account in the desktop app or browser | Required to request access or wishlist |
| 2 | Open the March of Giants store page | You land on the live page with the broadcast and screenshots |
| 3 | Click “Request Access” under the playtest section | You are added to the notification queue |
| 4 | Click “Add to your wishlist” | You get an email the moment the game becomes available |
| 5 | Watch your Steam notifications | The developer reaches out when more participants are needed |
Requesting access does not guarantee a slot. The page notes you will be notified when the developer is ready for more participants, which in practice means invitations go out in waves rather than all at once. Wishlisting is the safer bet if you simply want to know when the free-to-play launch happens.
Features, Languages, and Accessibility
Ubisoft’s storefront pages are unusually detailed about accessibility, and March of Giants follows that pattern. Here is what is confirmed so far.
| Category | What Is Confirmed |
|---|---|
| Online features | Online PvP, online co-op, family sharing |
| Anti-cheat | Easy Anti-Cheat (kernel level), third-party EULA required |
| Visual accessibility | Camera comfort settings |
| Audio accessibility | Custom volume controls, stereo sound |
| Input accessibility | Playable without quick time events |
| Interface / subtitles | English, French, German, Spanish (Spain) |
| Full audio | English, French, German, Spanish (Spain) |
| Content notice | Frequent fantasy violence; in-game chat and online interactivity |
The “playable without QTE” flag is quietly important. It signals that the game does not rely on twitchy button prompts, which fits the command-an-army design and opens the door for players who prefer tactical pacing over reflex tests.
The language list currently covers four languages across interface, full audio, and subtitles. Community members have noticed that marketing text was translated with AI assistance, a disclosure the developers made on the store page, so launch-day localization polish is worth watching.
Community Reports and What Players Are Watching
There are no user reviews yet, which is normal for an unreleased free-to-play title. Seven Steam curators have already flagged the game, and player experience shared in discussion threads tends to focus on three questions:
- Will the Soldier micro be overwhelming? Managing waves across multiple lanes sounds great in a trailer; whether it feels smooth with a mouse and keyboard is the biggest open question.
- How does the 4v4 structure handle snowballing? With hundreds of units on the field, comebacks depend entirely on Battleworks and objective design.
- Is the free-to-play economy fair? Ubisoft has confirmed the model but not the monetization details, so the community is waiting on that reveal.
The developers posted a news update on October 1, 2026, acknowledging that “a lot has changed” since the first closed alpha. The post introduces the team, revisits the original vision, and points toward a Pioneer Playtest as the next milestone. That is a meaningful signal: rather than shipping quietly, the studio is publicly resetting expectations.
If you want to compare the game against other team-based free-to-play titles on the platform, the Steam store’s “More like this” shelf currently lines it up with Dota 2, Counter-Strike 2, Marvel Rivals, and For Honor — a reasonable snapshot of the competitive space it is aiming at.
Verdict: Should You Wishlist It?
If you like the idea of a MOBA where the macro game matters more than mechanical outplay, March of Giants Steam page is worth a follow. The mix of Soldier waves, deployable Battleworks, and Giant upgrades is genuinely different from the genre standard, and the free-to-play entry cost removes most of the risk.
The caveats are real, though. There is no release date, no user feedback, and no confirmed monetization plan. Treat it as a promising unknown rather than a sure thing. Request access, wishlist it, and let the Pioneer Playtest be your judge.
For a wider view, our playtest sign-up walkthrough, system requirements, release date tracker round out the picture from different angles.
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